Immerse in Virtual Reality: A Practical Workshop - 11 July, Wednesday


Immerse in Virtual Reality: A Practical Workshop
11 July 2018, Wednesday


Immerse in Virtual Reality

Registration is required as seats are limited.

Virtual Reality Workshop

By submitting your information, you have given your consent for a Kaplan represntative to contact you.

About this workshop

Are you planning to work in Virtual Reality (VR) and the Games industry?

The VR industry is growing exponentially. Total revenue for virtual reality and augmented reality (AR) is projected to increase from US$5.2 billion in 2016 to over US$162 billion in 2020,according to IDC^.

It is not just about gaming. VR and AR are being applied in many areas such as e-commerce, medical, education, engineering, creative arts, fashion, apps and more. These tools are changing our lives and the industries for the better.

It is becoming more accessible to the general public with YouTube and Facebook developing platforms to support 360-degree videos.

Be immersed in VR on 11 July 2018, Wednesday. This workshop will guide you in VR concept development, design, games, 360 degree videos, and cinematic VR experiences.

Source: www.businessinsider.com


Takeaways

Differentiate between 360 Technology, AR/VR, CG, Animation and Gaming
Find out what VR technology is available around the world, and what future lies ahead
Take a peek at the behind-the-scenes action of a VR production
Try the mobile VR for yourself!

Instructor

Dr Mohd Fairuz Shiratuddin, Academic Chair & Senior Lecturer, Murdoch University, Australia

virtual reality workshop conductor

Image Source: Melville Times

Profile

His current research work involves the investigation of natural user interfaces (NUIs) and human-computer interaction in various 3D virtual environments (3DVEs) for games, 3D real-time simulation and visualisation.

He is also researching the use of NUIs, motion capture, mobile computers and 3DVEs for rehabilitation and training purposes such as the rehabilitation of stroke patients to restore vision and/or motor control.

In addition, he specialises in 3D graphics, virtual reality/virtual environment, augmented reality, collaborative design and design review in virtual environments, building information modelling, ubiquitous and mobile computing, and motion capture.

Exclusive Perks* worth S$200

  • 50% Application Fee Waiver
  • S$100 Study Rebate
  • University Gift Pack (T-shirt & EZ‑link card)

50% Application Fee Waiver

S$100
Study Rebate

University
Gift Pack



Registration is required as seats are limited.

Virtual Reality Workshop

By submitting your information, you have given your consent for a Kaplan represntative to contact you.

*Terms and conditions apply.


Bachelor's Degree Programmes

  • Games Software Design & Production (Single Major)
  • Games Software Design & Production and Business Information Systems (Double Major)
  • Games Software Design & Production and Computer Science (Double Major)
  • Games Software Design & Production and Cyber Security & Forensics (Double Major)
  • Games Software Design & Production and Management (Double Major)
  • Games Software Design & Production and Marketing (Double Major)
  • Games Software Design & Production and Mobile & Web Application Development (Double Major)
  • Games Software Design & Production and Web Communication (Double Major)